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Published at 24th of October 2020 07:15:04 PM


Chapter 78: 78

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Jack read back over the stat sheet again. Some of it made sense, but a lot of the stats the terminal measured weren't really obvious to him. Logic and Intuition made sense, as did Fortitude, but he had no idea what Prowess or Persona measured. He also had no idea how it measured his class level, considering he never saw or heard any indication that he had leveled up, or even that the world worked on levels like the role-playing games he used to play.

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"So, is there a help function or something? I wanna know what all of this means." Jack said, looking over at Frumpkin.

"Yep. Just ask it to explain things. The terminal isn't picky about terms, so long as it understands generally what you are wanting from it." Frumpkin said. "Give it a shot."

"Oh, alright." Jack said, before looking up at the screen and saying "Hey terminal, can you explain what all of the attributes you're measuring mean?"

The screen in front of him went blank for a moment, before a bulleted listed wrote out in front of him, point by point-

"[Prowess] is the overall measurement of a user's physical ability to interact meaningfully with the world. It is a combined measurement of a user's agility, physical strength, balance, manual dexterity, reflexes, and flexibility, and is the basis for most physical abilities including melee combat.

[Fortitude] is the overall measurement of a user's ability to effectively withstand physical discomfort such as pain, heat, cold, discomfort, exhaustion, poison, and illness. It is the overall measure of how hardy a user is, and how resilient they are to the world around them.

[Logic] is the overall measurement of a user's intellectual capabilities, including complex reasoning, critical thinking, pattern recognition, and amassed academic knowledge. It is the basis for a user's ability to perform any task or skill that requires mental power or intense concentration as its primary component, such as forensic investigation.

[Intuition] is the overall measurement of a user's instincts and intensity of sensory perception, as well as general emotional intelligence. It serves as the basis for skills that require trusting ones senses or feelings over logical facts, interpreting non-logical information, anticipating unexpected behavioral outcomes, handling animals, and tracking. It also serves as one of the primary attributes determining a user's ability to detect faint, distant, or muddied sensory inputs via sight and sound, and to accurately target ranged weapons, especially over long distances.


[Persona] is the overall measurement of a user's force of social personality, including conversation skills, performance abilities, facial affect, vocal tone, understanding of social conventions, and general deftness and delicacy in complex or challenging social circumstances. It is the base attribute for all social skills, from acting and interrogation to carousing, information gathering, leadership, and statecraft.

[Composure] is the overall measurement of a user's ability to maintain mental and emotional stability, most notably in the face of adversity. It is the basis of numerous abilities, including deception and subterfuge, and is an important secondary skill in social interactions, as it is what determines a user's ability to shrug off emotionally or mentally painful experiences, including psychic attacks.

[Spirit] is the overall measurement of a user's spiritual power, passion, and force of will. It is the primary attribute behind all magical abilities, and also serves as a secondary supporting attribute for all other attributes, enhancing and improving actions the user performs for which a personal passion is a core factor.

[Tenacity] is the overall measurement of a user's spiritual resilience and ability to shrug off experiences that would defeat or demoralize them. It is representative of how much a user can endure before they lose the will to continue, and their general unwillingness to surrender in the face of adversity. It is the most passive of all attributes, having no direct skill set that it benefits, but passively influences the effects of all other attributes."
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