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Published at 7th of January 2022 04:56:04 PM


Chapter 12

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Chapter 12 – Have you guys misunderstood something about Anna?

The first day Anastasia was open for capture, even though there was a centralized stickied thread for it, 《The Eternal Pacificus》forums were still completely butchered with “How to capture Anna”.
  

In the popularity voting of the Moe War[1], Anastasia is the only one that is possible to acquire. Moreover, she is the only one that hasn’t participated in any storylines. Purely relying on character design and set up, she entered the top 8 characters. Able to freely mwah and papapa[2]. Who doesn’t like a maid with big oppai?
  
At first, players thought only the big shots that spent a lot of money on the game could carry Anna away. It just came down to who recharged more money. But only after a day, the players’ inherent impression did a big 180 degree turn.

According to the words of players that interacted with Anna today, no matter what kind of gift they sent, Anna’s favourability always increased by 0.
  

【TheSpearmanOnTheDragon’sBack: I’m afraid the garbage service had a bug again. 1000 glistening nothings happened】
  
【FrozenForMiles: Game administrators already said it’s not a bug】

【CrazyAstolpho: So favourability really increased by 0?】
 

【AnnaIsMyWife: The dog plotted and came out to take a beating[3]】
  

【OberonIX: Anna said my name today. The way she speaks is extremely pleasant to hear. Is this the feeling of love? 】
  
【Trafalgar: Everyone Anna addressed was in honorifics】
  
【IReallyLikeBrother’sD: Bullshit, Anna didn’t say my name】
  
【TheGrimReaperThatDoesn’tWantToBeHokageIsNotAGoodPirate: Why did you become retarded because Anna didn’t say your name?】
 

【EternallyLovesLadySaintess: When I first saw Anna’s melons with my own eyes, I knew that I couldn’t resist this woman anymore.】

【3000Worlds: Bro, change your ID】
  
【BloodAxeMercenaryGroupIsRecruiting: Who here got an increase in favourability? Mine was 0】
 

【Quake: 0】

【Noxus’sLeg: 0】 

【SeaTiger: 0】
  

【CorruptedDemonKing: No need to ask. It’s 0】
  

【Paramecium: Actually, I】

【Perun’sWarLodgeIsRecruiting: Her favourability increased for you? 】

【Paramecium: No. Actually, I accidentally bumped hands with Anna today. It’s soft. I suddenly don’t want to wash hands anymore】
  

【Rimworld:…… 】
  
【TomorrowOnwardsIAmUnrivalled: ****】
  
【UnexpectedComet: I know his coordinates. The secret of hand chopping, come quick】
  
All players gave it their all, but the result of the day’s battle was a +0 favorability per capita.
  
Some players even suspected Texas and Enrique didn’t get an increase of favorability. But even more players were willing to believe that the gifts Texas and Enrique sent definitely increased her favorability, just not as much as previously imagined.
  
【Phoenix Evening Gown】and【Unicorn Glass Slippers】were both precious items that you can’t even buy through in-app purchases, there’s no way Anna wasn’t moved. That is actually the players’ comfort. If even these two gifts weren’t able to move Anna’s heart, then what on earth does Anna like?

In the span of one night, “Strategy To Capture Anna” became a popular search query. Even idle players began discussing what Anna liked. Players gave up on pointless tactics as everyone had favorability +0 (although there were a few cloud players[4] that proclaimed they had an increase of favorability), and collectively made a list of items gifted to Anna.

Due to the intervention of Anna’s Fan Club and the Army forces, the players that successfully gifted presents to Anna were not as many as they imagined. But the items listed out were still of a wide variety.
  
Jewelry, love letters, banquet invitations, money– even a handkerchief that has been kissed was given……Of course, that guy’s coordinates have been found out and he has been disposed of. In short, there is strength in numbers and everyone found out that something of each category has been sent. Could it be that everything under each category should be sent once in detail?

The big forces among players chose to bid their time for now. Whatever that’s given to Anna, will belong to Anna’s master in the end. So if there is no guarantee in obtaining Anna, the big forces are actually unwilling to be spendthrift. In a sense, they are more constrained than ordinary players.
  

Some players judged that the cause lies in Anna’s disposition. After interacting with Anna for a day, they generally believe that Anna’s disposition leans slightly towards indifferent. This disposition is the hardest to judge what present should be gifted.
  

Going off topic, the fanfiction writers are now considered to have gotten a wave of slaps to the face[5] by Game Administrators. Because Anna’s character design is too excessively refined, it led harem fanfiction writers to universally disregard this fuzzy point about Anna’s disposition, forcing Anna to be regarded as a member of the harem the protagonist must receive. Therefore, in fanfiction, Anna’s dispositions were simply diverse, with all kinds of dispositions. Only a few writers gave Anna a disposition that was consistent to the original.

——Could it be that the crucial point is not in gifting presents?
  

It is unknown who took the initiative to raise this, but as the proverb says, three ignorant cobblers add up to a genius. With so many players getting together, someone will eventually discover the essential point.

  
On second thought, it was indeed true. Giving presents is not the only method of increasing favorability. It is merely a crude, simple and quick method.
  

At this time, there were people who were analyzing from a planning perspective and believed the first time opening of a server wide favorability system definitely won’t let any player to directly max out favorability. Since the news was so well disseminated, a large number of players were definitely wanted to participate. Analyzing this wave of trend, restricting gifting to once a day may not be just to prevent favorability from going off the charts at one go, but also to prevent rich reckless players from losing everything they invested.

Now, here comes the problem.
  
How should we continue capturing Anna?
  
The bond of a follower can be increased through adventure. But the problem lies in the fact that Anna does not belong to anyone. Perhaps there is absolutely no chance to trigger this event.
  
The players individually turned into love masters, each expressing their own views.
  
What do girls like?
  
Clothes? Jewelry?
  
Has been tried today. Won’t work.

……(Charisma of) handsome men?
  

Someone suggested.

That’s right. Show Anna a manly side. It might work.
  
The Guild’s side is also looking pensive. Afterall, compared to sending gifts, this practically has zero manufacturing cost.

So what are you still staring blankly for? Go find the most attractive boy in the Guild quickly and capture Anna for me!

Footnotes:
[1] A popularity voting to determine the cutest characters
[2] Kiss and have s**.
[3]Not really sure about this one but it probably refers to the game implementing something that is endless and maybe near impossible so people want to bash it(狗策划出来挨打 if anyone wants to know)
[4] Cloud players are players that never really played the game but pretends to know how to.
[5] As Anna’s true nature has been clearly shown, fanfiction writers have been proven wrong and humiliated.





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