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Shujinkou Janai! - Chapter 37

Published at 16th of September 2022 06:29:57 AM


Chapter 37

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One night passed after the dungeon attack, the 11th Month of the 11th Day.

Me and Resilia were leisurely walking to the Guild.

[What are you planning to do today, Nii-san?]

[Hmmm. I’m going to check everyone’s Status today, and then I’m going to disclose their new training menu.]

Yesterday, Radd and his party had successfully completed the dungeon attack, but we had no time to check their status growth because of the Quest Completion reports and other things.

The new training menu should be a great way to motivate them and show them how much they’ve grown in the dungeon.

[A new training menu?]

[Yeah. Before going into the next dungeon, I wanna give them training appropriate for their Class. Well, it would have been easier for them to defeat the Slime if they had done this training first……]

However, there’s meaning in giving them a hard struggle here.

I basically rely on game knowledge and see the world in a game-like way, but I don’t underestimate the existence of the “parameters invisible in reality”, such as “combat experience” and “motivation”.

The reason I came to believe this is because of Radd and his party’s training.

In retrospect, the increase in their ability value is extraordinary.

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I don’t know the exact value of the increase in their ability values during training, but it seems to me that Radd and his party’s growth was much greater than the growth of the characters in the game, where the “Hero” compensation is supposed to increase the training efficiency in the party.

I hypothesize that this may have something to do with the “quality” of the training.

The training in-game is mechanical and uniform.

If people of the same ability and affinity were to do the same training, the results will always be the same.

However, this world is both a game and a reality.

If training in the game is the result of “very standard training with very standard enthusiasm”, it’s not inconceivable that training with even greater enthusiasm and of a higher level would produce greater efficiency than in the game.

In other words, my theory is that the growth that occurred as a result of this training was the result of a combination of the digital “game efficiency” and the real-life “motivation and skill” of the individual.

[The motivation to train really is different when you know what you’re lacking than when you’re just doing as you’re told.]

This is also the reason why I didn’t allow Resilia to participate in the battles back when they were conquering the Lava Cave.

I’ll say this clearly, Resilia is strong.

At Lv 1, she has the stats of someone with a Third-tier Class…… that is to say, she has the ability values of an average Lv 20, so even in the Lava Cave, she isn’t inferior to the others.

And more importantly, with that level of ability value, she can swing her equipment to attack without having to devote enchantments to defense unlike Radd and his party does.

Equipped with 2 rings and a small shield with carefully selected STR enchantments, her STR exceeded 300 and she was able to use my strongest sword at the moment, the




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